Hello cafe,
I tried to play with some type level natural numbers, and it seems type level function is quite slow, for instance: (full source) data Z data S n class KnownNat n where natSing :: n -> Integer instance KnownNat Z where natSing _ = 0 instance KnownNat n => KnownNat (S n) where natSing _ = 1 + natSing (undefined :: n) natVal :: KnownNat n => n -> Integer natVal = natSing natSing doesn't seems to know how to optimize when KnownNat is very big (i.e: 10000), I tried Peano Add/Mul, and they are very slow to be really useful. Is there any ways to improve this? How fully dependent typed language such as Adga/Idris handle this, do they have the same performance issue? Thanks baojun _______________________________________________ Haskell-Cafe mailing list To (un)subscribe, modify options or view archives go to: http://mail.haskell.org/cgi-bin/mailman/listinfo/haskell-cafe Only members subscribed via the mailman list are allowed to post. |
As I recall from the Idris paper, the compiler has special knowledge about types like Nat. As you have noticed, actually computing peano numbers is quite slow. Take a look at https://hackage.haskell.org/package/ghc-typelits-natnormalise for an example of "cheating" and embedding integers at the type level with special support. Will
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Thanks for the link, it seems a lot more complicated than I thought, but understandable since the Peano arithmetic is fully recursive, it may has the same performance issue even at value level. This make type level Nat less attractive, I think. With TypeLits (assuming it doesn't have the slow performance issue) it is impossible to write something like: add :: a -> b -> a+b add a b = a+b ? Thanks Baojun
On Mon, Apr 17, 2017 at 13:48 Will Yager <[hidden email]> wrote:
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